The pieces of work here are dedicated to story telling, creativity, and originality. A special emphasis is put on animals and colors.
A book cover done to portray superstitions; ones that have been around for centuries and their origins have been turned into legends.
An Acrylic 8" x 10" painting rendered in a storybook way. The aim was to make a nostalgic-appearing character with inspiration taken from old Frosted Flakes cereal boxes.
This digital painting done as a Secret Santa for a fellow animation student. This is her Newt character, but is my painting.
New and damaged versions of Pirate ships for concept in my team members' and my senior thesis film, "Pirate Parts." Done in Photoshop.
A piece done to tell a story while studying the affects of light. As skin is a weak point for me, I aimed to make the colors work with this dim environment.
An attempt at a different style approach to a sketch in my sketchbook. Done in Adobe Photoshop.
Painting of a moss-like creature that was originally drawn in a sketchbook. Done in Adobe Photoshop.
Computer and 2D animation demo reel for 2020.
"Out at sea, a lonely pirate is haunted by mischievous ghosts."
A film by Shabnam Shams, Megan Robinson, Sara Chantland.
Original Score- Corey Wallace
Sound Design- Mauricio D'Orey
Vocals- Josiah Bildner & Brent Freeman
Produced at Ringling College of Art + Design
Copyright Shabnam Shams, Megan Robinson, Sara Chantland 2016
Facebook: facebook.com/PiratePartsFilm
Dun Horse
Finished Version of the character model.
This is referenced from an old sketch I found. https://i.pinimg.com/originals/76/3b/78/763b784c61024731c8d47a927bca56b5.jpg
This one is nearly done except for the hair!
This is referenced from an old sketch I found. https://i.pinimg.com/originals/76/3b/78/763b784c61024731c8d47a927bca56b5.jpg
Done in 2012, this is a mixed media character using sculpey, hot glue, led lights, and organic elements. Sculpting the antlers out of hot glue was the most fun part, although I wish light traveled better through them!
A Zbrush sculpt of a wolf chimera with emphasis on a subtle stylization.
Zbrush sculpt
Whether it is for practice or because I want to recreate a beautiful image, it is found here!
A digital rendering of one of my favorite images originally found years ago on the website "Voyage Japan". It no longer exists on there.
Digital Painting of an arctic wolf pup.
Charcoal Rendering of female figure. Done in Freshman year at Ringling College.
Another 1 hour charcoal rendering done in my Freshman Year. Emphasis on shadows and contour.
A kind of old work in progress of a cottage on the moors. Maybe I will finish it sometime!
I like to paint this view from my window every once in a while because it always looks different.
1 hour quick paint in Photoshop of a capture off YouTube.
An idea that I want to expand on.
A turnaround idea for a tired astronomer. Rendering of three quarter view is still in progress.
Here are a few examples of logo and graphic design work that I have worked on. Done in Photoshop and Illustrator.
The first and final version of concept boards for the Friedkin Gulf States Toyota event. Done by myself and a team of two others.
Final layout concept and proof of execution.
A layout done for Staples Expo! Mobile layout included. Live on www.staplesexpo.com
My very first, sort of trial version of a web layout. It is not the final product, but I learned a lot from it.
A logo design for a small-town goat business drawing in Photoshop and converted to vector format in Illustrator.
Logo © Blue Sky Boer Goats
Logo done in 2015 for the local Traverse City, MI branch of Raymond James. The font logo was already established, so my job was to draw and vectorize the dog, and then compose it within the guidelines set by the company.
Logo © Raymond James
Commissioned by the previous Raymond James client for a girl's basketball league. Done in Adobe Illustrator.
Logo © NPSA
Name TBD, logo done for a client in Georgia. Done in Adobe Illustrator.
Packaging used by Plantation Supply Inc. This image is cropped and scaled for web, design ©PSI
Portfolio here is updated whenever new content is appropriate to be added!
Characters derived from the matrixing of various textures. Done in Photoshop.
Finalized renderings of the characters from the previous silhouette studies. Done in Photoshop.
Poses by nude model of pose by pose actions. Done with newsprint and charcoal.
Same-day figure studies with emphasis on line of action. Done with newsprint and charcoal.
Two different female model studies. Done on newsprint with charcoal.
Original sketch done one day in class, then rendered in Photoshop.
A story told through character and values in grey scale. Done in Photoshop.
A painting meant to tell a story through the subjects along with the color. Done in Photoshop.
I knew I wanted a lanky deer creature, so here are a few sketches that brought me to the final turnaround.
Final Design and turnaround of my character made to wander and blend into the woods.
Photoshop drawings for the concept of my "Pirate Parts" pirate ship. Final model was done by Shabnam Shams.
Outside shot of ship from "Pirate Parts". Textures by myself in ZBrush to Photoshop to Maya, Modeling of ship by Shabnam Shams.
A better view of the ship I textured for our film "Pirate Parts". Modeling of ship done by Shabnam Shams.
A zbrush work in progress that I referenced from a sketch in one of my old folders. The hair is the last thing to do and the hardest to conquer! I am still in search of the original artist, but I will post the only link I could find of it.
A ZBrush sculpt of a character inspired from a book. First completed 100% ZBrush sculpt! Learned a lot including a bit of rendering within this program.